
Preparing for the RIW FEB 3 Pauper 1K
By Kyle Boggemes
Hey everyone!
It’s close to February 3, the RIW Pauper 1K.

Today I’m going to discuss the top decks I need to respect and the broader metagame when updating my weapon of choice, Dimir Terror:

Let’s get to it!
METAGAME UPDATE

Tithing Blade has provided a way to effortlessly add sacrifice effects to decks with Kor Skyfisher and Deadly Dispute effects as card advantage engines.

The ban of Monastery Swiftspear has done damage to red decks. While the red menace still exists, but is nowhere near the prior level of dominance. As a result, an entire spectrum of blue decks can compete. They are sacrificing varying degrees of equity in the aggro matchups to go over the top in mirrors.
GOLGARI GARDENS
As a general rule, I assume the stronger players will gravitate toward midrange decks. The ability to pivot in different matchups can be rewarding if utilized correctly. Golgari Gardens is a great deck if you want dedication to be rewarded. There’s plenty of powerful threats and card advantage; what’s not to like?
Here’s RIW’s own, Nick Norman’s, Golgari Gardens list from a recent Pauper Challenge You can find him crushing MODO Pauper Challenges on the regular as well as RIW’s weekly Weds 6PM Pauper events.
GOLGARI GARDENS
NICK NORMAN
PAUPER CHALLENGE
3 Avenging Hunter
1 Blood Fountain
1 Bojuka Bog
4 Cast Down
1 Chainer's Edict
3 Crypt Rats
4 Deadly Dispute
3 Defile
1 Drown in Sorrow
3 Fanatical Offering
1 Fungal Infection
1 Golgari Rot Farm
4 Ichor Wellspring
4 Khalni Garden
1 Lembas
2 Reckoner's Bargain
1 Snuff Out
2 Spinning Darkness
10 Swamp
2 Thorn of the Black Rose
3 Tithing Blade
3 Troll of Khazad-dûm
1 Witch's Cottage
1 Woodland Chasm
SIDEBOARD
2 Deglamer
2 Drown in Sorrow
3 Duress
1 Moment's Peace
2 Relic of Progenitus
1 Rotten Reunion
1 Troublemaker Ouphe
3 Weather the Storm
Black with a splash of green is the most popular way to build non-blue midrange.

Crypt Rats threatens to wipe the board while Thorn of the Black Rose and Avenging Hunter generate card advantage.
I can respect Golgari Gardens with Dimir Terror by holding up counters in the mid game. Additional threats are helpful since they won’t stay alive for long.

Mental Note and Thought Scours should be cast responsibly in combination with Brainstorm so I don’t mill too many threats.
MONO BLUE DELVER
If you like tempo decks then look no further than Mono Blue.

Delver and Tolarian Terror are cost effective threats backed by counters and bounce.
MONO BLUE TERROR
4 Brainstorm
2 Consider
4 Counterspell
4 Cryptic Serpent
3 Deep Analysis
4 Delver of Secrets
1 Force Spike
16 Island
4 Lórien Revealed
3 Mental Note
2 Murmuring Mystic
3 Snap
2 Spell Pierce
4 Thought Scour
4 Tolarian Terror
SIDEBOARD
2 Annul
3 Blue Elemental Blast
2 Echoing Truth
2 Hydroblast
4 Jace's Phantasm
2 Steel Sabotage
Mono Blue operates similarly to Dimir Terror, but is exchanging Gurmag Angler for Cryptic Serpent to remain one color. While the mana is 100% better without any taplands it’s also trading Snuff Out for Snap. A lack of hard removal makes it more difficult to get paid off for surviving to the late game. Both decks are able to perform well in Pauper.

Murmuring Mystic is a concession to Tithing Blade’s sacrifice effect. The 1/1 bird tokens provide sacrifice fodder while also being a great blocker against Affinity’s large threats and opposing Tolarian Terrors. Mystic becomes less potent in post board games once the opponent has access to red blasts.
DIMIR FAERIES
Tempo options also exist with a secondary color. Dimir Faeries is part of the tempo spectrum that sacrifices the streamlined nature of Mono Blue Delver to gain an advantage against opposing blue decks.
DIMIR FAERIES
1 Agony Warp
1 Arms of Hadar
4 Augur of Bolas
1 Bojuka Bog
3 Brainstorm
2 Cast Down
1 Chainer's Edict
4 Contaminated Aquifer
4 Counterspell
1 Dimir Aqueduct
3 Faerie Seer
1 Gurmag Angler
10 Island
4 Lórien Revealed
1 Murmuring Mystic
3 Ninja of the Deep Hours
1 Obscura Storefront
3 Preordain
4 Snuff Out
4 Spellstutter Sprite
1 Suffocating Fumes
1 Swamp
2 Thorn of the Black Rose
SIDEBOARD
4 Blue Elemental Blast
1 Chainer's Edict
1 Arms of Hadar
2 Dispel
1 Okiba-Gang Shinobi
2 Relic of Progenitus
1 Stormbound Geist
1 Thorn of the Black Rose
1 Tithing Blade
1 Unexpected Fangs
As a Dimir Terror pilot I fear the Faeries matchup, but wouldn’t feel equipped to handle the aggressive matchups. The ninjutsu mechanic helps cement an advantage when you’re the aggressor in the matchup.

Dimir Aqueduct is a nice pickup that Dimir Terror can’t play due to the low black card count. It’s not a Swamp for Snuff Out so you must be more dedicated to casting black cards.

Be ready for Spellstutter Sprite with Snuff Out as getting a cheap spell countered and then returned with Ninja of the Deep Hours is a complete blowout.
CAW GATES
Caw Gate is more on the control end of the spectrum. A Blue/White deck taking advantage of pesky creatures to pump with Basilisk Gate.
CAW GATE
3 Azorius Guildgate
4 Basilisk Gate
4 Brainstorm
4 Citadel Gate
4 Counterspell
3 Dawnbringer Cleric
1 Dispel
2 Guardian of the Guildpact
1 Heap Gate
4 Island
3 Journey to Nowhere
2 Lórien Revealed
1 Plains
4 Preordain
4 Prismatic Strands
4 Sacred Cat
4 Sea Gate
4 Squadron Hawk
4 The Modern Age
SIDEBOARD
2 Destroy Evil
1 Dispel
4 Dust to Dust
4 Hydroblast
4 Red Elemental Blast
Counterspell and Journey to Nowhere is the primary disruption that can take down Tolarian Terrors.

Squadron Hawk and Sacred Cat can become threatening thanks to Basilisk Gate, but I don’t want to fire off removal spells willy-nilly. Agony Warps in the sideboard are helpful to neutralize an attack while killing the next threat.

Like most Pauper decks, there’s a 4-drop that’s able to take over the game; Guardian of the Guildpact fulfills that role thanks to the synergy with Basilisk Gate. Again, the second color of Agony Warp can kill the troublesome ⅔.

Prismatic Strands can help in racing situations; another good case for diversifying colors with Gurmag Angler and Tolarian Terror outside of Pyroblast effects.
MONO RED
Mono Red is still thriving despite the Monastery Swiftspear ban.
MONO RED
3 Chain Lightning
3 Chromatic Star
4 Experimental Synthesizer
1 Fireblast
3 Galvanic Blast
4 Goblin Blast-Runner
4 Goblin Bushwhacker
2 Goblin Grenade
4 Goblin Tomb Raider
4 Great Furnace
4 Kuldotha Rebirth
4 Lightning Bolt
4 Lotus Petal
12 Mountain
4 Voldaren Epicure
SIDEBOARD
2 Electrickery
2 End the Festivities
4 Red Elemental Blast
3 Relic of Progenitus
4 Smash to Smithereens
The presence of Mono Red leads me to playing Dimir Terror instead of a blue strategy that’s centered around card advantage. Establishing a quick 5/5 combined with Unexpected Fangs is the best way to keep up with red.

Remember that Red Elemental Blast in the sideboard will slow down the matchup and make Gurmag Angler the more appealing target for Unexpected Fangs.
AFFINITY
Affinity is the other premier way to attack in Pauper.
AFFINITY
4 Blood Fountain
4 Cast Down
3 Chromatic Star
4 Deadly Dispute
3 Drossforge Bridge
2 Gearseeker Serpent
2 Great Furnace
4 Ichor Wellspring
2 Kenku Artificer
2 Krark-Clan Shaman
1 Makeshift Munitions
4 Mistvault Bridge
4 Myr Enforcer
2 Nihil Spellbomb
3 Reckoner's Bargain
4 Seat of the Synod
2 Silverbluff Bridge
2 Somber Hoverguard
1 Swamp
3 Thoughtcast
1 Tithing Blade
3 Vault of Whispers
SIDEBOARD
4 Blue Elemental Blast
1 Chainer's Edict
2 Envelop
1 Krark-Clan Shaman
2 Negate
1 Nihil Spellbomb
4 Red Elemental Blast
Affinity is a proactive archetype, but trades speed for card advantage when compared to Mono Red. Grixis is the slower approach while Azorius speeds up the clock with All That Glitters.

I choose to respect Affinity with Annul over Steel Sabotage to be able to counter Journey to Nowhere against white decks.

Agony Warp provides an answer to a 3/3 indestructible land from Kenku Artificer.
DIMIR TERROR
Without further ado, here’s the list I plan to register:
DIMIR TERROR
KYLE BOGGEMES
4 Gurmag Angler
4 Tolarian Terror
4 Counterspell
2 Murmuring Mystic
2 Mental Note
4 Thought Scour
4 Brainstorm
2 Unexpected Fangs
2 Spell Pierce
2 Deep Analysis
4 Lorien Revealed
4 Snuff Out
2 Cast Down
1 Psychic Barrier
4 Consider
10 Island
3 Contaminated Aquifer
2 Ice Tunnel
SIDEBOARD
4 Hydroblast
2 Nihil Spellbomb
2 Annul
2 Dispel
2 Agony Warp
1 Unexpected Fangs
2 Thorn of the Black Rose
I’m sticking with Dimir Terror because it’s what I know best. In addition, the presence of Tithing Blade has made it less powerful merely by existing. Every deck has adapted to the increase in sacrifice effects meaning it will only be played in decks that can capitalize on the artifact synergy.
Similar to the move seen by Blue Delver, Murmuring Mystic is adopted to fight sacrifice effects.

