Let me start by saying that I’m 100% unfamiliar with the Avatar: The Last Airbender franchise and because of that I assumedMTG AVATAR was going to be another Universes Beyond “Not for me” set (especially coming on the heels of the MTG Spider Man set which I found to be flavorfully unappealing and quite frankly a weak collection of cards). So, going into this spoiler season, my expectation was that I would not like this set because of my unfamiliarity with the non-mtg source material and recent trends.
Today, I’ll focus on a specific Commander deck I’ve been tuning for 4 years, Rin & Seri, and what I’ve learned about building an aggressive strategy for Bracket 2. If you want to “make it rain” Cats and Dogs or just pick up some solid fundamental tips for building / tuning a deck – you’ve come to the right place!
For those unfamiliar with the Pauper Championship Series, it’s a year-long MTG Pauper League that encapsulates all of the weekly and larger quarterly Pauper events. Player’s results and progress are tracked and the shop will be hosting a Pauper Invitational (based on points) at the end of the year to crown a 2025 RIW Pauper Champion. Here’s how it works:
#MTGFOUNDATIONS is EASILY one of my favorite Magic: The Gathering sets of the past 4-5+ years which was surprising to me because it is a Core set with a lot of reprints. Typically, because I don’t play 60-card Tournament formats anymore, and because I’ve collected the cards I actually want in their original printings – I tend to take a pass on Core Sets, but this set is AWESOME!
In all of Magic: the Gathering, there wasn’t really a format that existed that hit my buttons – so, I made up my own! If you’re a fan of multiplayer Magic and trying out playing with the most powerful cards ever created in a multiplayer setting – you’ve come to the right place!
Over the past year or so, Pauper Commander (PDH) has become one of my preferred ways to play Magic: the Gathering. I’ve always been a big advocate of fan-designed formats as well as multiplayer games and PDH provides the best of both worlds!
Battle Boxing is my favorite way to play Magic: the Gathering, and today I’ll be sharing much of what I’ve learned about playing and tuning my personal Battle Box, “The Danger Room,” for multiplayer games with friends.
Lost Caverns of Ixalan was a great set and I’m excited to finally get the new cards into my Battle Box Commander Cube to play with for dueling and drafting. One of the things I love so much about my stack is that it provides a TON of versatile play opportunities because it’s functional as a 1v1 Battle Box stack, a 1v1 Cube Draft, or a multiplayer EDH Cube.
CEDH has quickly become my preferred Magic: the Gathering format to play because it incorporates so many of the classic Eternal cards I grew up playing with, and against, over the years. I’ve been playing and collecting cards since the game began back in the day and I’ve been looking for a format where I can enjoy playing with my favorite cards and CEDH hits the mark for me much more so than any other constructed format.
“Power” is an abstract term that has been thrown around in Magic since the very beginning of the game and continues to dominate social discourse and how player’s think about, discuss, build decks and play the game, especially in Commander. In today’s article, I’ll be breaking down how I think about and assess “Power” cards in EDH and how that translates to building and playing better decks regardless of what “Power Level” I’m aiming for with my build.
